NVIDIA has been pushing its 3D Vision platform for a couple of years and at this year's Computex it is looking to pull in more PC users with new wired LCD active shutter glasses. The original wireless specs rely on the same IR sync tech and battery power seen in glasses for many HDTVs, but these get power and data over a 10-foot USB cable. While that might not work for living room viewing, a single user application like PC gaming or watching a Blu-ray 3D on a laptop doesn't suffer for the cable restriction. Besides foregoing the sometimes finicky IR sync these are also cheaper, with a $99 MSRP when they go on sale in "late June" compared to $149 for the wireless version. The company hopes the combination of a lower entry price and ability to be secured to the PC make it a viable option for gamers who may already have a compatible LCD and GPU, or gaming cafes that want to run a few Starcraft II tournaments in 3D -- check the rest of the details in the press release after the break.
Sunday, May 29, 2011
NVIDIA's new wired 3D Vision glasses give up some freedom for a lower price
NVIDIA has been pushing its 3D Vision platform for a couple of years and at this year's Computex it is looking to pull in more PC users with new wired LCD active shutter glasses. The original wireless specs rely on the same IR sync tech and battery power seen in glasses for many HDTVs, but these get power and data over a 10-foot USB cable. While that might not work for living room viewing, a single user application like PC gaming or watching a Blu-ray 3D on a laptop doesn't suffer for the cable restriction. Besides foregoing the sometimes finicky IR sync these are also cheaper, with a $99 MSRP when they go on sale in "late June" compared to $149 for the wireless version. The company hopes the combination of a lower entry price and ability to be secured to the PC make it a viable option for gamers who may already have a compatible LCD and GPU, or gaming cafes that want to run a few Starcraft II tournaments in 3D -- check the rest of the details in the press release after the break.